Today, game is an important industrial of software, one of most important features that a game must have is the extensible capacity. As an architect, you know the meaning of “implement into interface not into implementation”, so you must:
Create an interface for actor that can do :
- forward()
- jump()
- blink()Code:
public class Game implements Movement
{
private Square player;
public Game()
{
player = new Square();
player.makeVisible();
}
public void Forward() {
player.moveRight();
}
public void Backward() {
player.moveLeft();
}
public void Jump() {
player.slowMoveVertical(-100);
player.slowMoveVertical(100);
}
public void BlinkForward() {
player.makeInvisible();
player.moveHorizontal(150);
player.makeVisible();
}
public void BlinkBackward() {
player.makeInvisible();
player.moveHorizontal(-150);
player.makeVisible();
}
}
Make an explanation of “implement into interface not into implementation” for your team
What is advantage or disadvantage of using interface in software development?
- Advantages:
- Những class khi implement từ interface sẽ tuân theo những gì (methods..) mà interface đã định ra.
- Disadvantages
- Nếu 1 class khi implement từ interface không muốn sử dụng 1 số phương thức ( Methods) có sẵn trong interface vẫn phải sử dụng.
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